![]() ![]() Buff spells, ramp spells, those are green's best instants and sorceries. ![]() The main difficulty is that green isn't commonly used as a control color, due to its lack of control spells. ![]() Building a deck with shigeki is going to require thinking a little outside the mono-green box. Almost all the top green commanders focus on creatures. Mono-green is possibly the most creature-focused color identity in the format, and recurring creatures is fairly unexciting as they don't tend to expend their value and go to the graveyard to be recurred as readily as instants and sorceries. Fortunately for those of us who enjoy fun instead of misery, he's in mono-green. You could win with ramp and time magic easily while protecting yourself with endless counterspells. If this was in blue it'd be straight busted. On top of that, Shigeki's ability isn't even a spell, so most counterspells are useless against the engine, especially when you have redundant recursion spells to get him back. Which means you can easily recur another recursion spell with him, then use that recursion spell to recur him, and thusly recur other cards as often as you have the mana to do so. Shigeki can get back basically anything, at instant-speed, in potentially large quantities, without self-exiling. Presumably this is to prevent stack-based combos where you cycle extra turns or whatever, along with other recursion spells to keep doing the same thing over and over. So far, basically every recursion spell that can return multiple cards of any type (most importantly, instants and sorceries) self-exiles. Then I looked harder and I realized that WotC done goofed right up. Bounces to hand to use him as a value-piece in the late game. A neat repeatable ramp ability that looks nice but not overly strong. I kinda liked Shigeki, Jukai Visionary when I first looked at him. ![]()
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